Course Description: Human-Computer
Interaction
(SYST
469-002; Fall 2007)
Instructor:
Dr. Leonard Adelman
Office:
S&T II, Room #325; Phone # 703-993-1624
Office
Hours: Thursdays,
E-Mail
Address: [email protected]
Text: J. Preece, Y. Rogers, & H. Sharp. Interaction Design: Beyond Human-Computer Interaction (2nd
edition.). Wiley & Sons, 2007.
Prerequisites:
IT 108 and IT/STAT 250
This course will
cover the principals of human-computer interaction: including
information processing design, cognitive models, ergonomics, and design
metaphors.� Students will learn to
evaluate interface design in terms of effectiveness, efficiency, and cost. (Systems engineering majors can not take
this course for credit toward their major. They need to take SYST 470.)
Student Evaluation Criteria
Midterm
Exam����������� 35%
Class
Project�������������� 25%
Final
Exam����������������� 40%
I
use the full grading scale, including pluses and minuses. The
exams will
cover material presented in the text and class. The
exams are closed-book and closed-notes. The exam questions will probably be
short-answer in format. There will be a review period the session before the
exams. Laptops can not be used to take the exams.
Students
will work in pairs (of their choosing) to complete the class project. The
project needs to be an evaluation of two or more existing interactive products.
The projects need to be guided by user requirements and usability goals and use
statistical analyses to determine if there are significant differences in the
usability of the products. Each team will make a 15-minute presentation
describing their project. You should discuss you presentation topic with me to
make sure it is acceptable. Three-person teams might be acceptable if the
project is adequately large in scope or if students need teammates. Students
who present on November 29th will receive 2 additional points. So, a high A presentation could be worth 27 instead of 25 points, which
could easily be the difference between a B+ and an A-.
Week��
1� (8/30)���� �What
is interaction design? (Ch. 1)
Week��
2� (9/6) �������Understanding and conceptualizing interaction
(Ch. 2)
Week � 3� (9/13) �����Understanding
users (Ch. 3)
Week��
4� (9/20)����� The process of interaction design (Ch. 9)
Week��
5� (9/27)����� Identifying needs and establishing
requirements (
Week��
6� (10/4)
�����Prototyping� (
Week��
7� (10/11)
���Mid-Term Exam
Week��
8� (10/18)��� Mid-Term Review and Introducing Evaluation
(
Week��
9� (10/25)
���Introducing evaluation cont. (
Week� 10� (11/1) ����Usability testing and field studies (
Week� 11� (11/8)����
Data Gathering (
Week� 12� (11/15)��
Analytical Evaluation (
Week� 13� (11/22)��
No Class: Thanksgiving
Week� 14� (11/29)���
Student Presentations
Week� 15� (12/ 6) ���Student Presentations and Review for Final
Exam
Week� 16� (12/13)��
Final Exam� (only on material
after the mid‑term exam)